According to a post made earlier today on the US Playstation blog by Neil Druckmann, Creative Director at Naughty Dog, their highly anticipated upcoming game, The Last of Us, has been pushed back to June 14 from the original planned release in May.
Mr. Druckmann begins by saying exactly how ambitious the game is. For them, it's a brand new genre featuring a brand new universe, gear, and cast. What Naughty Dog had not counted on was just how massive the game would truly be, as they realized that Joel and Ellie's journey was longer than anticipated. Says Druckmann, "But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards."
With the critically acclaimed Uncharted games under their belt, not to mention the Jak and Daxter games, Naughty Dog has certainly earned the respect of many gamers. The extra wait won't be very long, and in the long run, Naughty Dog has decided that it is best to delay the game and make sure that it will be up to the same standards that they held their previous titles to rather than release a possibly unpolished version. Judging by the comments, supporters of the company are fine with the small delay, and are expecting great things from the company's newest game.