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‘Minecraft: Xbox 360 Edition’ developer skips holiday to work on PS3 version

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A representative from 4J Studios has revealed that the company is fully committed to completing the development of the PS3 port of “Minecraft” as soon as possible. In a short message to fans through the company’s official Twitter page on Nov. 30, the individual disclosed that the team members are still working on the project although even though it is a holiday.

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Scotland, a country that celebrates the St. Andrew's Day on Nov. 30 every year, is where the company behind the console version of “Minecraft” is based in. Despite the holiday, they decided to continue fixing the glitches from the PS3 version. You can take a look at several screenshots from the “Minecraft: Xbox 360 Edition” in the slideshow to the left of this article and the comments from the representative below:

To celebrate St. Andrew's Day today... we'll be continuing fixing bugs in Minecraft: PlayStation®3 Edition :)

4J Studios previous noted that the PS3 version of “Minecraft” (as well as the PS4, Playstation Vita and Xbox One ports) will be based on “Minecraft: Xbox 360 Edition.” After completing the bug-testing aspects, the team will then send the code to Sony Computer Entertainment for approval. The video game should be released soon after barring any unforeseen problems.

The development team is expected to focus on the PS4, Playstation Vita and Xbox One ports in addition to the TU14 patch for “Minecraft: Xbox 360 Edition” after pushing out “Minecraft” for the PS3.


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