4J Studios provided the first direct comparison Thursday between “Minecraft” for the PS4 and Xbox One verse “Minecraft” for the PS3 and Xbox 360. The developer also provided a clue as to just how large the worlds on the next-gen consoles could get compared to their predecessors.
The draw distance for “Minecraft: Xbox One Edition” was compared against “Minecraft: Xbox 360 Edition based on a similar seed of a jungle biome. While the graphics are understandably not better, the draw distance is greatly improved. Hills and trees that could normally be cut off in the Xbox 360 version of the game are clearly evident in the Xbox One screenshot.
Meanwhile, the comparison between “Minecraft: Playstation 4 Edition” and “Minecraft: Playstation 3 Edition” shows the same result on a map where a desert biome meets the normal grassy hills biome. Again, the draw distance shows a vast improvement but interesting, the colors of the “PS4 Edition” look less washed out than the color in the “PS3 Edition.”
4J Studios previously confirmed that the worlds in “Minecraft” for the PS4 and Xbox One would not be infinite despite an announcement from Mojang’s Owen Hill. They will be much larger though as the developer says they are “currently trying out a world size increase of 36 times the area of the Xbox 360/PS3 world.”
Other new features that will be supported include the touchpad on the DualShock 4 and bringing saves over from the PS3 and Xbox 360 to the PS4 and Xbox One, respectively. Mojang’s Hill also stated that some kind of Cross-buy and Cross-play compatibility between the PS3, PS 4 and PSV Vita is in the works. Details have not been announced yet but Texture Packs and Skin Packs will be supported.
A PS4, Xbox One and PS Vita release date for “Minecraft” has still yet to be revealed though. The closest to an announcement so far is that all three versions should be available either in the second or third quarter of the year. That means, anytime between now and the end of September.