The pain of game saves becoming corrupted may finally be over for Minecraft: Playstation 3 Edition owners as Sony began deploying the patch Tuesday. Unfortunately, that patch is not quite ready for North American users.
4J Studios announced on Twitter that the 1.03 patch for Minecraft: PS3 Edition was rolling out to Europe, Australia and New Zealand but made no mention of a release for the United States and Canada. So what's the status of North America? Only Sony knows that right now as even the game's developer is waiting to hear back on the status of its release.
Update: The patch is now rolling out to users in North America per 4J Studios.
The PS3 edition of the popular open-world sandbox games has been plagued by a corrupt save bug since its release in December. The timing could not have been worse as the holidays meant that the developer did not have the resources to quickly investigate the issue but players had plenty of time on their hands to repeatedly lose the progress they had made in survival mode or creations they had made in creative mode.
With this fix out of the way, 4J Studios can now focus its attention on the Title Update 14 (TU14) release for both the PS3 and Xbox 360 while also working on Minecraft releases for the PS4, Xbox One and PS Vita. No release window has been announced for any of this, however.
The list of fixes for Minecraft: PS3 Edition patch 1.03 is below via a 4J Studios post at the Minecraft Forum.
- Fix for issue in multiplayer/splitscreen which could cause save file corruption.
- Fix for memory issue causing random game freezes and exits to XMB.
- Fix for being unable to join games at times (“The host has exited the game” message incorrectly being displayed).
- Fix for splitscreen crash on adding a player when language is Russian.
- Fix for issue which can prevent leaderboard updates and some trophy awards.
- Fix for issue causing “No DLC offers available” message when converting trial to full version.
- Fix for game render glitch when a new streaming music track starts up.
- Fix for a lighting issue on a network client.
- Fix for the block damage decal being incorrectly offset
- Fix for selected item text not fading off screen if a menu is opened when it’s visible.
- Fix for “Where are we now” music disc
- Fix for issue with Ghasts firing at certain angles
- A few rendering performance improvements
You can follow Scott via Facebook, Twitter, RSS feed or email alerts for all the latest game news and deals as well as the weekly Furious Fourcast podcast/videocast. All game news on Examiner can be followed at the Game On Facebook page and Twitter feed.