Daniel Kaplan has added more comments in regards to the "Minecraft" ports on the PS4, Xbox One, PS3 and Xbox 360. According to a report from Always Nintendo on Aug. 31, the business developer from Mojang revealed that one of the main points of the open-world sandbox game is that it will be constantly updated. As a result, the development team is most likely not working on any additional ports.
"Minecraft Xbox 360 Edition" was the first console version that was release as it came out in the middle 2012. "Minecraft PS3 Edition" then launched around 18 months later in Dec. of 2013. For this year, the 4J Studios development team was originally planning to release the PS4, Xbox One and Vita editions.
However, the ports went through a few hiccups. "Minecraft PS4 Edition" was the first to be sent for certification testing. Unfortunately, it did not pass the testing procedure and got sent back to be fixed. 4J Studios quickly addressed the issue and subsequently sent the updated code back to Sony Computer Entertainment for a second round of testing. "Minecraft Xbox One Edition" took a little bit longer to debug but has been sent to Microsoft Studios for certification recently as well.
On the other hand, "Minecraft Vita Edition" seems to be stuck in the debugging stage. 4J Studios may be having trouble as the Vita is not as powerful as the other consoles. The handled game also has some unique features such as touch screen support, which could bring up additional bugs. You can find a screen from the portable game near the top of this article (via the 4J Studios official Twitter page).
Daniel Kaplan's statement suggested that "Minecraft" may not be coming to the Wii U. The console is having a hard time selling to the general public, especially from the perspective of a third-party publisher. Although the 3DS is more popular, it will be very challenging to keep "Minecraft 3DS Edition" updated with patch releases as the other consoles are far more suitable for in terms of getting title updates.