The upcoming Xbox One and Playstation 4 editions of Minecraft will feature significantly bigger worlds that what fans can currently find on the home console versions of the popular sandbox creation games. In fact, 4J Studios has stated that the next-gen titles will support world seeds that are 36 times larger than the existing map sizes on Xbox 360 and PS3. However, the developer has hopes to continually increase the new world sizes through future updates as reported by The Epoch Times on May 30.
Not content with the already planned massive increase in map size, 4J Studios co-founder Paddy Burns recently revealed that they are always looking for ways to give the game even bigger worlds. If the developer can find out how to squeeze more room onto the maps then they will certainly add the increased lands via future title update releases.
The developer also explained the limitations on overall world size to some degree, offering fans a explanation on why the idea of infinite worlds for the Xbox One and Playstation 4 editions of Minecreaft simply wasn’t possible at this time. The limited world size is a result of the title’s addition of online multiplayer. If the game featured endless worlds, then that data would have to be sent and retrieved by all players within any given session which simply causes latency issues.
Minecraft launches on the Xbox One and PS4 this August. Fans who already own the game on last-gen systems will be able to upgrade their copy to the new consoles for only $5. Additionally, players will be able to import their current world saves into the new editions in order to continue playing the same save file. After importing, the game will automatically generate more land to make up for the difference in map size. 4J Studios is also releasing a PS Vita edition of Minecraft that will be free for those who already own the game on PS3.