With the upcoming new-gen versions of Minecraft still expected to launch later this summer, 4J Studios is now busy finalizing the remaining features to get the game ready to release on the Xbox One and Playstation 4 next month. Providing an players with a progress update on the upcoming new editions of Minecraft, the developer revealed on July 18 what they have left to do in order to prepare the block-filled title to launch on the new generation of consoles.
At this point, 4J Studios has confirmed that the majority of work left to do for Minecraft’s Xbox One and PS4 release simply involves removing bugs and other known issues for the game. This puts the sandbox creation title right on schedule to be able to meet the August launch date that Mojang previously announced.
The final big obstacle that the developer revealed that they are still working on is fine tuning the save file transfer to make sure that the feature works properly. When the Xbox One and Playstation 4 editions of Minecraft launch, gamers will be able to take their existing Minecraft save files and transfers from the last-gen versions of the game and import the saves to the new consoles. This will allow fans to continue playing in the same world seed that they have already created on the Xbox 360 and PS3.
In addition to working on safe transfer features for the PS4 and Xbox One, 4J Studios is also getting a similar feature ready that will let players import their PS3 saves to the upcoming PS Vita edition of the game that will launch alongside the new-gen ports. Furthermore, the Sony handheld version of Minecraft will be equipped with full cross-save support so fans will be able to take their save files batch and forth between the Playstation 3 and the PS Vita.