A few days ago, it was announced that Mark Zuckerburg, creator of Facebook, purchased Oculus Rift for $2 Billion, leaving many confused as to why Facebook would be involved with a virtual reality headset. On the trail of possibly the most shocking news yet in the gaming world, was the decision for Minecraft to be pulled from the roster of games planned for the Oculus Rift. If you're looking for an exuberant reason for why Minecraft was removed-- there isn't one. Minecraft designer Markus "Notch" Persson kept it very simple and refreshingly honest in why he decided to nix the VR version of Minecraft:
Facebook is not a company of grass-roots tech enthusiasts. Facebook is not a game tech company. Facebook has a history of caring about building user numbers, and nothing but building user numbers. People have made games for Facebook platforms before, and while it worked great for a while, they were stuck in a very unfortunate position when Facebook eventually changed the platform to better fit the social experience they were trying to build.
Don’t get me wrong, VR is not bad for social. In fact, I think social could become one of the biggest applications of VR. Being able to sit in a virtual living room and see your friend’s avatar? Business meetings? Virtual cinemas where you feel like you’re actually watching the movie with your friend who is seven time zones away?
But I don’t want to work with social, I want to work with games.
Fortunately, the rise of Oculus coincided with competitors emerging. None of them are perfect, but competition is a very good thing. If this means there will be more competition, and VR keeps getting better, I am going to be a very happy boy. I definitely want to be a part of VR, but I will not work with Facebook. Their motives are too unclear and shifting, and they haven’t historically been a stable platform. There’s nothing about their history that makes me trust them, and that makes them seem creepy to me.
And I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition.
I have the greatest respect for the talented engineers and developers are Oculus. It’s been a long time since I met a more dedicated and talented group of people. I understand this is purely a business deal, and I’d like to congratulate both Facebook and the Oculus owners. But this is where we part ways.
So far, there's no word on if Persson plans to shift VR Minecraft to Sony's own virtual reality console called Project Morpheus, but Persson did tweet a link alerting Minecraft fans of the independently created mod called Minecrift Project, which will bring Minecraft to the Oculus Rift.