Microsoft just announced the Nov. 22 launch date for the Xbox One which comes only a week after the PS4's launch on Nov. 15. Corporate Vice President shared his thoughts Tuesday at a Citi Global Technology Conference on what the two consoles launching head to head against one another for the first time means for the gaming industry.
"First is I do think it’s incredible time for gamer," Mehdi said. "So one of the things that never happened that we go head to head with a competitor on the console launch. I mean that’s going to bring a lot of energy to the overall gaming market and a lot of focus and attention and I think that’s going to further grow the market."
That energy is much needed in the gaming market now as the amount of money generated from sales of the current-gen consoles has continued to drop month after month after month. The release of Grand Theft Auto V this month is expected to stem that tide temporarily but many gamers see the launch of next-gen consoles as at least one or two years past due.
Despite the fact that the Xbox One costs $100 more than the PS4, Mehdi remains confident in the value proposition of Microsoft's console due to differentiating factors like the Kinect and entertainment services. However, the game offerings are still strong in his mind.
"Competitively speaking I feel so far, I feel like even much better, more complete value prop. We do think that our standard of the platform with a kind of huge piece of differentiation. As I said before the fact that we do entertainment and gaming and then even if you are just a gamer, hard core gamer -- people buy, gamers buy for the game...And if you look at the games we have are kind of most industry expects now a better line of a game, our award that we won at the E3 game show are bigger than both of our competitors combined with over 111 awards won."
"[C]ompetitively speaking we are feeling very optimistic about how we compete even is though it will be a great market in general," he explained.
How great of a market? Mehdi points out that the audience for consoles has grown with each generation from 100 million to 200 million to 300 million for the current-gen consoles. He expects the market for next-gen consoles to be even greater as the world for gaming grows.
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