Speaking with GamesIndustry, Microsoft corporate vice president Phil Harrison said he thinks the turn around for indie developers to make a game when by the Xbox One launches in November is unrealistic and more likely gamers will see titles by early 2014.
Harrison said Microsoft received “hundreds” of applications for ID@Xbox within just a few hours of the program’s unveiling and estimates the number of interested indie developers is now “in the thousands.”
The ID@Xbox program affords independent developers tools to create indie titles for the Xbox One, including two development kits and a bevy of resources and information.
Harrison said there’s been “a lot of debate” about what companies are independent developers –– from Capy with two people to Crytek with 200 people –– but he said he thinks its both and somewhere inbetween.
“There’s been too much focus on the financial structure as to whether they qualify for being an indie,” Harrison said. “For me, it means they are independent of their own design decisions, they’re independent in thought, they’re independent in motivation and creative direction.”
Harrison also championed the Xbox One’s uploading of game capture video to Xbox Live, as it will help indie developers market their games and grow audiences like they hadn’t been able before.