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Microsoft: Gamers saying they ‘loved’ playing ‘Ryse,’ differs from Metacritic

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Despite feeling the disappointment of low scores from Metacritic on Ryse: Son of Rome, Microsoft Studios manager Mike Ybarra said the developer has seen a strong first-hand reception from gamers, according to a report today from VG 24/7.

In an interview with MyXboxLive, Ybarra said that Microsoft Studios has heard from gamers “saying they loved the game,” which differs from the review website’s collective critic score of 60 out of 100.

“If you look on Amazon, we are rated 4 out of 5 stars by direct consumers,” Ybarra said. “While there were certainly things we wished we could have gotten in the game and we understand the key criticism, we are proud of Ryse and think it is a fun experience for our audience.”

Ybarra called Metacritic a “complicated topic” for the video game industry, saying that it was difficult to see the scores on the website as they didn’t meet the studio’s high expectations.

“That’s always hard on any game team that puts a lot of time and effort into a game,” Ybarra said.

Earlier in the question and answer session, Ybarra said the development team banked on idea that Ryse needed to be “visually stunning,” which they feel they’ve achieved despite a 900p resolution.

“Resolution alone,” Ybarra said, doesn’t necessarily constitute all that makes a video game visually appealing.

You can read that full Examiner report by clicking here.

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