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Microsoft exec: Nintendo characters the reason why ‘Super Smash Bros.’ works

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It’s not so much the gameplay of Super Smash Bros., said Microsoft Studios corporate vice president Phil Spencer, but rather the characters from the solid Nintendo IPs that make the game a consumer hit, according to a report today from GameSpot.

Answering a question on Twitter, Spencer said he loves Super Smash Bros. because of its characters, which pulls from several of Nintendo’s IP like Mario, Zelda, Donkey Kong, and Pokemon, but not so much for the style of game.

“I love (Super Smash Bros.) but for me it works cause it’s Nintendo and their incredible IP lineup,” Spencer said. “I find others less interesting; just me.”

So it’s safe to say that there probably won’t be a Super Smash Bros. style game in the future for Microsoft or Xbox One.

There’s not currently a release date for the Wii U and 3DS version of Super Smash Bros., but the game is slated to drop sometime this year.

The comments come as Nintendo president Saturo Iwata detailed a company initiative separate from its video games business that aims to improve the quality of life of its consumer base.

You can read that full Examiner report by clicking here.

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