Hideo Kojima has provided a small snippet of new details in regards to his multiplatform project, “Metal Gear Solid V: The Phantom Pain.” According to a report by Gaming Bolt on Aug. 27, the game director stated that he initially “tried to stay serious” with the latest installment of the “Metal Gear Solid” series.
However, he could not resist the urge to add “stupid jokes again” even though the main theme behind the story is “revenge.” Although the members of the development team has welcomed the return of humor to the series, Hideo Kojima teased that Yoji Shinkawa (the artist behind the character designs of the series) won’t be nearly as receptive. You can check out the comments regarding the inclusion of jokes in “Metal Gear Solid V: The Phantom Pain” from the game director below (courtesy of Gaming Bolt):
Since the theme of my next project is ‘Revenge’ I’ve tried to stay serious but I couldn’t help including stupid jokes again. My team members positively accepted & said that’s the essence of MGS but I’d better keep my mouth shot to Yoji in case he resists.
The “Metal Gear Solid” is known for its low-brow humor, which often breaks the fourth wall. A majority of these jokes occur during codec conversations between Snake and his support crew.
“Metal Gear Solid V: The Phantom Pain” takes place in the past as players will be controlling Naked Snake (who is also refer to as Big Boss). You can check out several screenshots from the forthcoming PS3, PS4, Xbox 360 and Xbox One video game in the slideshow near the top of this article. You can pre-order the next-generation systems from Amazon in the following links: PS4 and Xbox One