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‘Metal Gear Solid V: The Phantom Pain’ director talks about influencing others

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Hideo Kojima has talked a little bit about the influences he had on other creators. According to a report from Metal Gear Informer on Dec. 24, the game director of the upcoming “Metal Gear Solid V: The Phantom Pain” disclosed that developers, movie directors and writers (between the ages of 30 and 40) were inspired by his works.

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Surprisingly, the inspirations did not come from “Metal Gear Solid.” Instead, a lot of the creators were influenced with the release of “Snatcher.” The adventure game first came out for the PC-8801 in 1988. It would eventually e ported over to the MSX2, PC-Engine Super CD-ROM, Sega-CD, Playstation and Sega Saturn. You can find some screens of the aforementioned “Metal Gear Solid V: The Phantom Pain” in the slideshow on the left side of this article and his comments below:

Game creators, film directors, manga/novel writers in age of 30-40s tell me what influenced to become creator was not MGS but SNATCHER.

One person who was influenced by “Snatcher” is Satoshi Ito, a writer that produced a novel of “Metal Gear Solid 4: Guns of the Patriots.”

Hideo Kojima is currently working on “Metal Gear Solid V: The Phantom Pain” for the PS3, PS4, Xbox 360 and Xbox One. A prologue for the main installment, which is called “Metal Gear Solid V: Ground Zeroes,” is slated to come out next March. The Xbox 360 and Xbox One versions of the release feature an exclusive mission that contains some “Snatcher” Easter Eggs.

You can order the products from Amazon in the following links: “Metal Gear Solid V: Ground Zeroes,” PS4 and Xbox One. A few holiday deals can also be found in the following link from Amazon.com: Holiday Deals.

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