The sharing features have been hinted for “Metal Gear Solid V: The Phantom Pain” and “Metal Gear Solid V: Ground Zeroes.” According to a report from Softpedia on Feb. 22, Hideo Kojima recently talked a little bit about the connectivity elements of both upcoming titles.
He believed that the development team will be able to create games with “completely different feelings” by using several “methods of communication.” You can find some screens from both “Metal Gear Solid V: The Phantom Pain” and “Metal Gear Solid V: Ground Zeroes” in the slideshow to the left side of this article as well as his comments below (courtesy of Siliconera and Softpedia):
I believe that we’ll be able to make games with completely different feelings to them, or even a completely new game altogether. Even for our ‘core’ games, they can now have methods of communication. I think that’s their most exciting aspect, and I also believe that it will only grow from this point on.
A new studio was opened in Los Angeles by Kojima Productions in order to develop the multiplayer elements of “Metal Gear Solid V: The Phantom Pain.” The online features should include using the second screen as a way to interact with the game. The prologue, “Metal Gear Solid V: Ground Zeroes,” appears to only feature single-player with the exception of a potential leader board.
“Metal Gear Solid V: The Phantom Pain” won’t be released until late 2014 at the earliest. However, Hideo Kojima is offering a taste of the mainline title with the aforesaid “Metal Gear Solid V: Ground Zeroes.” The prelude, which is priced between $19.99 and $39.99, will be released for the PS3, PS4, Xbox 360 and Xbox One on March 18th.