Hideo Kojima has talked a little bit about the controls for the upcoming multiplatform video game, “Metal Gear Solid V: Ground Zeroes.” According to a report from Metal Gear Informer on Jan 9, the director behind the software product commented on the differences between the game pads of the four consoles.
Hideo Kojima first stated that the trigger buttons on the PS4, Xbox 360 and Xbox One controllers are designed to be similar to a trigger of a gun. On the other hand, the L2 and R2 buttons of the PS3 game pad is “curved in the opposite direction.” He went on to add that the development team needs to adjust to the four controllers due to various form factors, mechanisms and button locations. You can check out a set of “Metal Gear Solid V: Ground Zeroes” screens in the slideshow to the left of this article and the comments from the game director below:
The trigger button of PS4, 360, ONE looks like the trigger of gun. PS3′s button is curved in the opposite direction. Each controller not only differs the location of buttons but also its forms & mechanism. Extra work for adjustment.
Hideo Kojima previously confirmed that the PS4 version of “Metal Gear Solid V: Ground Zeroes” will be taking advantage of the built-in speaker of the DualShock 4. The same video game may also use the unique features from the Xbox One controller.
The PS3, PS4, Xbox 360 and Xbox One iterations of “Metal Gear Solid V: Ground Zeroes” are launching on March 18th in North America.