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Massive has 28 nationalities studiowide, The Division an attraction for new devs

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Tom Clancy's The Division is a next generation game that is being developed by Massive Entertainment and released by Ubisoft. We are featuring a segment this week with Massive Entertainment's Managing Director David Polfeldt. This segment focuses on the diversity within the studio. Polfeldt states that the most important thing is that the people are very good at what they do, and consider them an 'elitist' culture. With tech-heads all over the world, it's not surprising that they collaborate together on a project. Sure some studios are specific to countries, but there is diverse talent in the world. This is what Polfeldt has to say about diversity at Massive Entertainment.

"You know it’s not really on purpose, it’s more of a question of the type of company we are. We’re craftsmen driven and we like people who are very good at what they do, so in a way I think it’s almost an elitist culture in the studio. But what [the diversity] means is if you’re really good at something, you’ll be welcome on the team. Those people tend to come from all over the world, and at least where we are at, people move around quite a lot depending on the project and the studio. They will sit in their home country and then they will look at it and say, ‘hey I want to work on The Division and I heard it’s a good place to work.’ So they apply and we get applications every from Uzbekistan to the Philippines to of course we have a bunch of Americans, British and French people as well. I think we have 28 nationalities represented in the studio so there’s a really, really widespread. We do have an advantage with Sweden being known for having quite a good quality of life. A lot of people will take that into account [when it comes to working for Massive], and we see a little bit of a bias towards people who are just about to start a family. They’re also looking for a place to settle down and have a bit of a long-term commitment, and from that perspective, Sweden is an attractive option. Now of course with The Division we also have a big brand that is attractive for any game developer."

That last sentence is important. When you have a title as inviting as The Division, everyone is going to want a piece of the action. Having a game like that on your resume will open doors in the future. It also helps to have a great environment to work in.

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