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Massive boss: Hardcore PC experiences easily achievable on Xbox One & PS4

Screen shows day and night transition for The Division
Photo courtesy of Ubisoft, used with permission.

Tom Clancy's The Division is a next generation game that is being developed by Massive Entertainment and released by Ubisoft. We are featuring a segment this week with Massive Entertainment's Managing Director David Polfeldt. This segment focuses on the relationship between the 'hardcore' PC experience and the next generation of systems.

Massive Entertainment believes that consoles are finally on par with PC. How long that will last will be judged over time, but a lot of developers feel strongly that the field is currently even. Polfeldt believes achieving that PC experience is there on these new consoles, as he goes into detail below.

"I think this generation of consoles (Xbox One & PS4) is on par with PC now. What use to be a bit of a hardcore PC experience, I think is absolutely achievable now on the new generation of consoles, easy."

"That makes it more interesting because you get the social layer, you get the connectivity and you know, people have already forgotten the PlayStation 2 was normally not connected to the Internet at all. So just within a generation we’ve come into a completely different landscape."

Some will argue that the beginning of the last generation with the Xbox 360 was on par with PC's at that time, as well. If that is the case, it certainly did not last long. In developers' minds, with the knowledge they have now and the abundance of tools at their disposal, it is understandable why they would think consoles are side-by-side with PC.

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