'Mass Effect 4' publisher talks Xbox 720 and PS4 expenses (Photos)

The costs of the next-generation of consoles will become clearer as the industry gets closer to it, but some new information has surfaced from "Mass Effect 4's" publisher talking about their Xbox 720 and PS4 plans.

According to a report from Gamasutra yesterday, Electronic Arts' chief financial officer Blake Jorgensen discussed the types of costs the next-generation of consoles may start to create for the gaming publisher.

"Historical transitions have been bumpy for a few reasons. One reason has been that a lot of the companies had too many titles.

"We had way too many titles in the last transition, and the more titles you have, the more expensive it is to convert them from one generation to the next.

"We're much more focused now. We've got a core group of ten-to-fifteen titles. We'll stage those in terms of the transition and manage those costs through that.

"Our goal is to keep the cost increase for R&D under $100 million. And some of that will be in this year, some of that in '14, and some in our fiscal year '15.

"I think the other issue in the past has been what happens to pricing with the existing consoles. And what we're trying to do is be receptive to where pricing ends up.

"We don't think it will be as dramatic. I think the benefit we have now is that we've got some very large franchises that are more tied to sports calendars, and won't be impacted by some of the pricing issues," Jorgensen said.

"Mass Effect 4" is currently under development at BioWare.

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Steve Ruygrok has been in the journalism world since 2008. In addition to attending major events for the video games industry, he specializes in features, reviews and interviews. Subscribe for the latest feature he has to share regarding the video games industry. You can follow him on Twitter ...

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