'Mass Effect 3' ending reborn: Maurader Shields

Is it time to take another look at "Mass Effect 3"? Maybe not the game, but one of the fan endings is making headway today.

It’s been a long time since I, or most other gaming journalists for that matter, have mentioned the ending snafu with “Mass Effect 3”. It’s not like it’s really been forgotten, of course, but more like everything has already been said that can possibly be said and Bioware/EA responded with, “We’ll do what we want! ..….oh, and here’s a little retcon for you because someone up high told us, we cannot, in fact, do whatever we want.”

Even the updated DLC ending left a sour taste in many mouths though. Some started making their own head canon endings while others continued working on the endings they started before it was clear EA wasn’t going to bend more than an inch to fan outcry.

Many of these are good in their own right. They, at the very least, please the person that wrote them, helped them cope with what may have destroyed an otherwise amazing scifi world for them.

One that stands out to me though, one that speaks to me personally, with a writing style that mirrors the Tuchanka chapter, is one that started as nothing more than a joke about Marauder Shields on Deviant Art, by artist Koobism.

It evolved into so much more though. Koobism took the meager offerings Bioware left us with for an ending and gave us what the game should have. A full battle on Earth, seeing all of our companions, past and present - with a few variations for the Virmire survivor - fighting valiantly and repeating that Shepard will never be left behind and will never be alone.

This evolved from a joke comic on Deviant Art to a more serious comic style. And now Koobism has his own site where the comics, and audios of the comics - with mostly great voice acting and editing - are now hosted. The newest addition to the comic, episode 43, featuring my favorite Zaeed, was released today, March 3.

Kudos to you, Koobism. You reignited my passion for the Mass Effect universe and brought me to tears in the best possible way; a feat I thought would never happen after I cried my eyes out on Tuchanka.

“There’s always another choice. Hope is alive.”

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, Honolulu Video Game Examiner

Tara Swadley’s first game console, over 18 years ago, was the Super Nintendo, which she still proudly owns, and it was love at first button press. From Sony to Nintendo to Microsoft and the PC, Tara has no console loyalty. A good game is worth playing no matter what console it’s made for. She...

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