Magma Jet is one of the newest "Theros" spoilers revealed Sept. 3, 2013 from Wizards of the Coast's upcoming expert "Magic: The Gathering" expansion set in a post to the Taiwan Facebook fan page. Magma Jet is a powerful uncommon red burn spell that can ensure you don't miss an early land drop or help set up deadly late game plays.
Magma Jet - 1R
Magma Jet deals 2 damage to target creature or player.
Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
With Pillar of Flame rotating out, Magma Jet fills an important hole as removal and burn. While it's true we have Turn and Burn, it doesn't trigger Flamspeaker Adept nor does it dig two cards deeper into your library. Although Magma Jet doesn't deal three damage or stop an opponent's creature from regenerating like Incinerate will, it allows you to ensure you get a land in the early game or skip over dead draws later on.
Originally printed in "Fith Dawn," Magma Jet was also a Friday Night Magic card and reprinted in "Duel Decks: Jace vs. Chandra." There's absolutely no doubt Magma Jet will see heavy competitive play in Standard, so make sure to pick up a play set of this fantastic uncommon if you don't already own one.
How will you use Magma Jet?
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