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M15 preview: Perilous Vault

This is pretty cool.
Wizards of the Coast

Another night, another set of previews. Tonight wielded a wonderful card courtesy of the website. Here is tonight's card of the night:

Perilous Vault
5, Tap, Exile Perilous Vault: Exile all nonland permanents.

If this wasn't a mythic rare, then we'd have a problem here. However, it is, so we're okay. Let's break this card down.

Perilous Vault is a four mana casting artifact. This means that any color deck can play it. It also means that any color combination deck can play it. Already, this deck has plenty of homes. No exclusivity means that this is something that people will be looking for (as far as trading or buying goes).

It's activated ability only costs five mana. At one additional mana, this means that the caster can use it, at the very least, the following turn. At a combined nine mana, this spell costs more than something like Planar Cleansing. However, Planar Cleaning has three white symbols in its casting cost. This means that you're either playing Mono White, or you're heavy into White.

"Exile all nonland permanents." The key word here is "exile." Just say it outloud, "exile." By exiling and not "destroying" this card has the ability to remove anything that is "indestructible." Yeah, that means it can get rid of any Gods on the battlefield. Not only Gods, but Planeswalkers, creatures, enchantments; you don't have to worry about those pesky bestow creatures sticking around and ruining your party.

Wipe the board and start fresh.

So what do you think? Where does this rank among the card that have been spoiled so far from M15? Is it the best one? It does make a good case to be up there. Remember though, this is only day four of the previews. There is still another whole week to go. Until then, stay tuned.

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