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Kojima explains why Metal Gear Solid Legacy includes graphic novels

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Metal Gear Solid series director Hideo Kojima took to Twitter to explain why the digital graphic novel based on the games are included in “Metal Gear Solid: The Legacy Collection.”

On his translated tweet, Kojima wrote “Because older games like MGS1 or MGS2 got different control feeling from that of today.” He concluded by saying the graphic novels were there for those who may struggle playing the earlier games and could just “watch MGS” instead. While the “Metal Gear Solid: The Legacy Collection” is aimed for longtime fans of the series, it makes sense for Kojima to accommodate for casual players interested in the package. By including the digital comics, Kojima can clue inexperienced gamers in on what they missed without dumbing down the originals and alienating purists.

Published by IDW and illustrated by Australian artist Ashley Wood, the Metal Gear Solid comics adapted the first and second game in the series from 2004 to 2007. Kris Oprisko adapted the first game in comic form with minimal changes, while Alex Game showed Solid Snake’s perspective from “Metal Gear Solid 2: Sons of Liberty” under his run. An interactive comic from the IDW series was made for the PSP. Wood also provided artwork for Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker, which can also be seen in “Ashley Wood's Art of Metal Gear Solid.”

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