The multiplayer mode for Killzone: Shadow Fall could look different from now, a day after its launch, and a year and a half from now, according to a report today from Official PlayStation Magazine.
In an interview with the site, Killzone: Shadow Fall lead designer Eric Boltjes said Guerrilla Games will employ a team for the next 18 months to provide content and full-on support for the game’s multiplayer, leaning heavily on what fans want to see in the title.
“I’m thinking it could be very different. It depends on what people want,” Boltjes said. “We really want to listen to the community, and go, ‘OK, we’ve given you a really broad set of ingredients. What do people like; where do our fans want us to take it?’”
Boltjes changes could come in the form of more weapons, more classes, more maps, or more customization options.
Killzone: Shadow Fall’s co-op mode is a prime example, Boltjes said, as it will be separate from the campaign mode.
“More details on that later, but it’s that kind of content that we want to make the game larger and larger,” Boltjes said. “So a year from now I think you’ll have more maps more features, more modes, more customizations options, definitely.”
Boltjes said it wouldn’t be a hassle for the development team in terms of DLC or expansion pack either, as it would only require the team to add “a new extension on the executable” –– a relatively easy task.
“We can do anything. We want to add more content. We want to do expansions packs, more features,” Boltjes said.
“Think of stuff like new weapons more abilities and classes that kind of stuff. We can do more content on the level side, more levels –– we’re going to release a few map packs for that. It’s very easy to us to change or add options to the custom Warzone settings as well.”
Killzone: Shadow Fall is out right now for the PlayStation 4, though games won’t be able to play the exclusive title until the next-gen console launches on Nov. 15 in North America and Nov. 29 in Europe.