On Feb. 23, a new rumor began circulating in regards to the PlayStation 4’s capabilities. Apparently, when asked how much “Killzone: Shadow Fall” was using resource wise, in terms of memory (whether it was 2.2 GB or not), a developer for the game named Phil simply responded with, “Less than [2.2 GB]. Most kits until pretty recently had only 1.5 GB usable for graphics.”
The post from Phil was made on a forum on Feb. 23, and can be found here. If this rumor proves true, it means the demo we saw at the PlayStation 4 event last week wasn't even using a quarter of the console’s massive 8 GB memory reserve. This would go to show that, despite all the tech, the console’s potential is much greater than we could have imagined, as the resources were not maxed out for the demo.
This isn't the first time we've heard about a low amount of resources in a game. Mark Rein explained prior to this that the Unreal Engine 4 PS4 demo was “rushed and unoptimized” and “not using final hardware.” The future of PlayStation 4 is looking brighter, if nothing else.
Do you believe this rumor could possibly be true? Let us know in the comments below!















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