The release of BioShock Infinite's second and last story-driven DLC has a lot of fans wondering what Ken Levine and Irrational Games plan to do next. We've already been given hints that the second chapter of “Burial at Sea” may offer closure for the entire BioShock universe, and now we may know why. Levine posted an update to Irrational Games' website earlier today, stating that he will be dismantling the company, downsizing to about 15 people, and will continue his journey at Take-Two Interactive.
In time we will announce a new endeavor with a new goal: To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally.
As for the leaving members of Irrational Games, Levine will be hosting a recruitment day for 3rd party developers, and other Take-Two studios will be there to discuss possible employment with the company. Levine also states that his decision to go with Take-Two was based on the kind of small, creative projects he envisions for his future. As for the critically-acclaimed BioShock franchise, that IP is being left with 2K, meaning Levine will not be involved in any way with the series' future projects.