Microsoft has been pushing both Titanfall and Forza Motorsport 5 as proof of the benefits of Xbox Live's new Compute feature. But it's really too early for the world to judge the true value of the feature as we wait for more proof and examples from titles over time. When we got to speak with John Bruno, Program Manager at Xbox Live, we asked him whether Compute would benefit multiplayer or single player games more.
He gave us his honest opinion saying, "For launch, it’s obviously going to be very multiplayer focused. That’s where the best examples have come from, but I think over time we’ll see that change, and we’ll see the platform take on more. It’ll offer a wider breadth of things it can do, beyond just multiplayer."
Why that's the case is actually pretty obvious as Bruno continues, "I think multiplayer is just very tangible, something people know how to make better, and this is a solution to making it better."
"I do think that games as a service are something that is not multiplayer specific. It certainly could be, but it doesn’t need to be, so I think there are definitely options for single player games as well."
As the Xbox One continues to evolve and age, we will undoubtedly see developers begin to maximize its potential and utilize all of its features, Compute included. As to just what is possible, at this point nobody knows. For now, we can only wait and hope that the feature ends up being revolutionary.
For more of our coverage with John Bruno, check out the recommended links below.