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ID@Xbox: Xbox's dedication to indie developers

ID@Xbox to provide support for self-publishing, independent developers

Attendees start filing in
Attendees start filing in
Microsoft, Xbox
Xbox kicks off E3 2014 early
Microsoft, Xbox

E3 2014 kicked off early with the Xbox Media Briefing. The presentation highlighted games coming to the Xbox One in the Fall and 2015. Among the unveiled games was a list of independent projects made possible through the support of Microsoft’s ID@Xbox program. ID@Xbox, the Independent Developers Publishing Program for Xbox One, provide registered studios with developmental tools, full access to the Xbox One platform (for using the Kinect, implementing Achievements, affecting Gamerscores, launching Challenges, SmartGlass functionality, and interaction with Xbox Live), a worldwide community, and assistance with publishing games to the Xbox One marketplace ( staff, 2014). The robust ID@Xbox support system will help independent developers get their games into the hands of Xbox One fans. During the media briefing, ID@Xbox Director Chris Charla introduced a trailer for a selection of games already well on their way.

Aztez from Team Colorblind

Knight Squad from Chainsawesome Games

Plague, Inc. Evolved from Ndemic Creations

White Night from Osome Studios

Earthlock from Snow Castle Games

Cuphead from Studio MDHR

Hyper Light Drifter from Heart Machine

Lifeless Planet from Stage 2 Studios

Slash Dash from Nevernaut Games

Fru from Through Games

Lovers in a Dangerous Spacetime from Asteroid Base

Mighty No. 9 from Comcept

Grave from Broken Window Games

Threes from Sirvo and Hidden Variable Studios

Fenix Rage from Reverb Triple XP and Green Lava Studios

Woolfe: The Redhood Diaries from Grin

#IDARB from Other Ocean Interactive

Hellraid from Techland

Below from Capybara Games

References staff. (2014). ID@Xbox. Microsoft. Retrieved from

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