Previewed today Sept. 1, 2014 in an article by Mike Cannon on Magic.Wizards.com, Howl of the Horde is one of the newest Magic: The Gathering cards spoiled from Wizards of the Coast's upcoming expert expansion set Khans of Tarkir. This rare red sorcery has the potential to set up some amazing plays. Let's take a brief look:
Howl of the Horde - 2R
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid - If you attacked with a creature this turn, copy that spell an additional time. You may choose new targets for the copy.
It's in eternal formats like Commander, Legacy, and Vintage though where Howl of the Horde becomes even more interesting. That's because you'll have access to the game's most powerful spells. In fact, this Magic: The Gathering player thinks Howl of the Horde is so broken with other older spells that it'll end up on the restricted list. The key reason is because Howl of the Horde makes copies of a spell you cast, regardless of if it's countered or not, your opponent will be forced to Mana Drain or Force of Will it before you have the chance to cast the next spell. If they don't, it'll be game over.
Howl of the Horde is amazing in burn decks, and will make your Lightning Bolt deal nine damage for four mana. Even better, combine it with Fireblast. Let's forget about burn spells though and instead take three extra turns with Time Walk. Need cards? Why not draw nine with Ancestral Recall. And because you don't need to exile Howl of the Horde, it becomes even more ridiculous when combined with Yawgmoth's Will.
The drawback to Howl of the Horde becoming a major contender in Vintage is that it tends to be a creature light format. Sure, there's Dark Confidant, Tarmogoyf, and a few others however we suspect it'll shine more in Modern, Legacy, and Commander.
How will you use Howl of the Horde? Please let us know in the comments or via social media.
For more information about the game, visit www.MagicTheGathering.com.