Tokyo Game Show is one of the largest video game conventions in the world. So big that it must be separated into 4 days in order to fit in all of the games, announcements, and people. TGS just issued a press release that they broke all attendance records with over 270,000 people making their way into the Makuhari Messe Convention Center.
I was lucky enough to secure travel plans and a press pass into the first two days of the show, also known as the "business days". The last two days are known as the "public days". The difference between the two are the strict admittance into TGS. In order to enter during "business days", one must either be a member of the press or involved in the gaming industry. You may still have to pay approx $50 for a pass as well per day. On public days, everybody is welcome for a $15 pass.
The convention center TGS is held at is huge, and TGS makes use of three main halls. The first hall contained the Xbox, Square Enix, Arc Systems, Gung Ho, and Sega booths as their main draws. The second hall showed off Sony, Capcom, Namco/Bandai, and Gree booths. The third hall was all merchandise and food stalls. The beauty of being able to get in during business days, is shorter lines everywhere. Being my first time, I didn't understand what others meant by that until I actually attended a public day. I'll get to that in part 2.
I only tried out a few demos in the first two days, mainly because I was in awe of the event. I would regret that since I could only make it to a few demos on day 4 because of the lines. The new BlazBlue was playable with the new characters. I tried out Bullet, but have no idea what I was doing. She reminds me a bit of Zenia from the Arcana Heart series.
From there I got to try the Tetris RPG app for the Iphone. The input is simple, as a cell phone app should be, but the gameplay is addictive. Sort of like the trend for puzzles and adventure, this game also follows that mold. You play out a story much like any other RPG, but battles and power ups are obtained through Tetris puzzles. One unique feature is the ability to store your cleared lines for a stronger attack. For instance, if you chain back to back tetris', you can wait and add a single, double or triple to it and attack with the combined total of all of them. You can also capture defeated monsters and use them on your team. as much as I loved this game, it unfortunately is only for the Apple market for now.
Yoshinori Ono was in attendance at TGS, but only to promote Deep Down for the Sony Playstation 4. The only thing I saw mentioned about Ultra Street Fighter 4 was a trailer at the Microsoft booth. The Gundam games all looked fun as usual, but I was more interested in the lineup on the fighting side. With the new Jump fighting game, Saint Seiya and Dragonball Z, there were a lot of titles to be excited about.
Next part I will talk about what it was like during the super packed public day and watching the Capcom Cup qualifiers live. If you enjoyed this article, then please subscribe to my Arcade Games column. Check out my Video Game Babes and Action Figures columns as well. Follow me on Twitter, Facebook and my Blog for more news about anime, games and other events in Houston.