With its open-world setting, Homefront: The Revolution presents fans with the opportunity of freely roam around a game map to attack entrenched enemies. The developer admits that gamers might find a resemblance between the next Homefront game and other popular shoots such as Crytek’s own Crysis and Ubisoft’s Far Cry series. Exclusively speaking to Examiner, Homefront: The Revolution Lead Designer Adam Duckett revealed that there are deliberate reasons for the perceived similarities between the titles due to the fact that the developer drew inspiration from these games.
Duckett explained that Crytek was given full creative freedom over after picking up the IP in 2012. At the time, the developer was unsure whether they would make Homefront: The Revolution into a straight forward linear title that took players through a heavily guided narrative or if they wanted a game that focused on freedom and explorations. The latter eventually won out after the team realized that open gameplay would better fit the idea of player’s belonging to a resistance group that employs guerilla tactics.
Crytek then decided early on that they wanted to place players inside an open-world where they would engage in “hit and run” combat techniques against their oppressors. Duckett admits that this is definitely one area of Homefront: The Revolution that shares a strong familiarity with the pirate outposts of Far Cry 3.The influences of Crytek’s Crysis series can also be seen within the Homefront:The Revolution. The developer knew that those who played their earlier franchise would likely try out their new game and wanted to make sure that they created something that would appeal to their existing fans.
Homefront: The Revolution launches on the Xbox One, Playstation 4, and PC in 2015. The game takes place in an oppressed Philadelphia which has succumbed to a freedom-killing military occupation. As members of a resistance, players will fight to take back the city in the start of the second American Revolutionary War.