It's getting tougher and tougher to compete in a market saturated with match-three games, but Rising Star Games is sure that Cradle of Egypt II has what it takes to hold its own. At a press event this week in downtown San Francisco, Rising Star let members of the press spend some time with the game.
Match-three fans are most likely well-acquainted with the “Cradle of” games such as Cradle of Rome, Cradle of Persia and the original Cradle of Egypt. These add depth to the match-three formula by using match-three levels to build up each game's respective location. Money earned during the levels is used to purchase blueprints for buildings and crops; blueprints are unlocked by solving various mini-puzzles and these in turn, are used to expand settlements.
Cradle of Egypt II is built upon the foundation of the original Cradle of Egypt, a critically acclaimed PC game. Gamers who loved the original will likely love being able to take it with them anywhere on their Nintendo 3DS's, especially since at the event, the already-beautiful game proved to be visually heightened by Nintendo's 3D wizardry. This new 3DS version also extends the game by adding numerous new levels.
Games like these don't always translate to the mobile platform well, but Cradle of Egypt II looks like a natural fit. The stylus is easy to use and the 3D enhances the Nile valley as you slowly build it up. Time with the game was limited, but from what was seen, it looks worthy of adding to your Nintendo 3DS library.
Cradle of Egypt II will be available Oct 15, 2013 (and on the eShop Oct 17) for the Nintendo 3DS for $29.99.