"Don't care if this gets me in trouble. This character design is disgusting. Our industry should be better than this," Ellis wrote on his Twitter. "Industry is full of manbabies. Ugh."
Ellis, whose studio was responsible for the latest "sexy" revision of stalwart "Halo" character Cortana, is upset over the design of Quiet, a female sniper in the latest "Metal Gear Solid" title. The character can be seen in the latest trailer, sporting little clothing while operating as a support sniper in the middle of the desert. Series creator Hideo Kojima recently announced the character, who speaks only in grunts and moans, was purposefully designed to be sexy due to the eccentric nature of the franchise. Ellis said Kojima's comments were merely doublespeak.
"Eccentricity is a cute cover word for objectification and sexism," he said.
Ellis said sexuality can work in games and can be "used for a purpose," such as in Platinum Games' "Bayoneta." But he said the effort felt cheap in "Metal Gear Solid V."
"This feels lazy and exploitative," he said. "I like breasts as much as the next guy, but this felt icky."
Kojima wanted Quite to be "more erotic" to encourage cosplay and promote figurine sales.
"What I'm really trying to do is create unique characters. One of those is, of course, Quiet. She's a really unique character, I wanted to add that sexiness to her," Kojima said. "It wasn't really supposed to be erotic, but sexy."