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‘Halo 5’: Games just a part of a larger ‘Halo’ universe, says designer

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Halo: Spartan Assault lead designer Mike Ellis said the game's developer 343 Industries is looking to create "Halo experiences" on as many formats as possible, according to a report today from Official Xbox Magazine, which is why the top-down iteration of the series will head to the console platform in lieu of a large-scale new title like Halo 5.

In an interview with Games Beat, Ellis said Halo is more than just games; it’s “an entire universe of experiences.”

“You can look through our portfolio now. We have games. We have books on the New York Times bestseller list. We have toys and things like Mega Blocks and McFarlane figures,” Ellis said.

The next venture is for Halo: Spartan Assault, originally designed for smart phones or tablets, to head onto the console, Ellis said.

"The games have a lot of the same values," Ellis said. "A lot of the building blocks of the core gameplay are the same. It was just a matter making sure that this version of the game was appropriately native to the console.”

Ellis said 343 took a deep look at the game and "evaluated what changes needed to be made to make it a successful console shooter."

That said, Ellis said gamers shouldn't fret over the moving to the new platform, as he said each version of the game is "tuned to the platform it's created for."

"We try to have a level playing field across all of them. It just depends on where you're used to playing as a gamer and what you particularly like," Ellis said.

Halo: Spartan Assault will drop for the Xbox One on Dec. 24 and should head out for the Xbox 360 sometime next year.

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