'Halo 4' title update and Infinity Rumble details posted

In the Halo Bulleting posted late last night early this morning dated Feb. 20, 2013, Jessica "BsAngel" Shea and Andy "Bravo" Dudynski provided detailed involving the title update (TU) for "Halo 4" and the upcoming playlist additions for the Majestic map pack that will be released this Monday, Feb. 25, 2013.

The title update is expected to be released "sometime this week" and BsAngel noted while they would love to provide an exact date, "unfortunately we’re only given an ambiguous window in which it will release, not a hard date." However, BsAngel was able to give a full list of fixes that this title update would address:

Gameplay

  • Reduced the range of the Boltshot’s damage scaling over distance. The previous effective range for 1-hit kills was around 20-25'. The range has been reduced to 15'.
  • Fixed an issue where modified loadouts were not being saved correctly.
  • Fixed an issue where attempting to sprint while crouching using “hold to crouch” would cause players to be unable to shoot for 1-1.5 seconds.
  • Fixed an issue where some players were not able to get into matches on new map/game variants after playlist updates.
  • Fixed a DLC-related Join-in-Progress issue that kicked players back to the title screen.
  • Fixed various issues regarding glitched Autosentry deployment.
  • Fixed an issue where one player per session was unable to stay scoped with the Flagnum.
  • Fixed an issue where clients playing multi-round matches were not propelled by Man Cannons after the first round on Wreckage.
  • Fixed an issue for players who had licensed content for the specialization offer, and had the free Map Pack content, but did not have the Map Pass or Map Pack license by displaying a new error message: “You have Map Pack content that requires a license. Please purchase the War Games Map Pass, purchase the Map Pack individually, or delete the Map Pack content from your console.”

Vehicles

  • Fixed issues with friendly fire against vehicles. If FF is disabled, damage/EMPs from friendly sources will no longer damage vehicles that are fully controlled by your team.
  • Fixed an issue with where the Wraith secondary turret became disabled when shot with a Plasma Pistol. The feature has been updated to be consistent with previous Halo titles.
  • Fixed a Mantis functionality exploit that allowed pilots to survive planted grenades.

Specific Game Modes

  • Friendly fire turned off in Flood to prevent exploits.
  • Fixed Flood character models to allow for Warthog and Mongoose use.
  • Fixed an inconsistency with King of the Hill deathcam.
  • Fixed an issue where the Grifball would get stuck in geometry and never respawn.
  • Fixed the issue for Extraction where players did not regain full control of their character for extended periods of time after interacting with a site.
  • Fixed multiple Extraction scoring issues, including an overtime fix that ensures that a victory will not be awarded to a team who is controlling the go-ahead extraction point when the game ends.

Custom Games

  • Fixed an issue that did not allow players to create respawn timers or disable instant respawn in custom games.
  • Fixed an issue on Shatter where players couldn’t start a custom Dominion game.
  • Fixed an issue where the Ordnance game options reset when scrolling up or down in custom games.
  • Fixed an issue where custom game descriptions did not appear in the “Settings” preview screen.
  • Fixed inconsistencies and bugs in the final death cam for custom games.

Spartan Ops

  • Fixed an issue where the “Dedicated to Crimson” Achievement could not be unlocked.
  • Fixed an issue where players in Spartan Ops Episode 6 Mission 1 were able to look around before the vignette.

Miscellaneous

  • Fixed a selection of issues where theater clips were missing map-specific audio, including ambient noise and announcer voice.
  • Fixed File Share preview images for films and map variants.
  • Fixed issues with in-game translations.
  • Fixed title screen camera clipping.
  • Fixed an issue with Forge pieces and the shadows they create.
  • Fixed aliasing split screen HUD issues.
  • Fixed an issue where some saved films of Forge games featured no Forge lighting.
  • Fixed incorrect “change description” text in File Browser.
  • Fixed assorted crashes.

After looking at the list of updates that we will receive it feels that 343 Industries has address the majority of the issues that players have complained about and wanted fixed. The biggest concern being the Boltshot, there will be a lot of testing to see if the range decrease makes a difference in it's effectiveness.

Bravo gave us an update on the Majestic map pack playlists that will be available to anyone who buys the DLC on Monday and it's fairly disappointing. When it was first announced that Infinity Rumble would be a playlist it seemed like the playlist would have been closer to the Rumble Pit playlist that a lot of Halo fans are missing from this game, but unfortunately Infinity Rumble is a playlist that contains the slayer gametype only. The playlist will also have Auto Respawn disabled so players cannot jump back into the action right away giving the players still alive time to recharge their shields in between battles. As for the Majestic Team and FFA (Free-For-All) DLC playlists, the team playlist will consist of Infinity Slayer, SWAT, Extraction, Team Regicide, Capture the Flag, and King of the Hill while the FFA playlist will consist of Infinity Rumble, Rumble Pro, and Regicide. Rumble Pro will feature the same game settings as Doubles Pro with slight change to the Support Mod.

The details on the FFA playlists for this DLC is a little disappointing since they recently released Team Objective and have such a variety of team based games for the team playlist. What do you think about the new playlists? Leave a comment below and let us know what you think.

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, Hartford Video Games Examiner

Brandon Cline is an IT administrator who spends his free time playing games as well as reading about games and technology. Having a strong passion for electronics and the gaming industry, Brandon created a website, LuxLegis.com, showcasing those interests. Now he spends his free time playing...

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