Have a backyard bash to celebrate Halloween. Gather your teenager’s costumed friends to gather for a backyard Halloween party that includes a bonfire, smoking punch, snacks and games.
Build the bonfire
If you do not have a firepit, build a bonfire pit a safe distance from the house.
- Dig a shallow hole large enough to contain the fire
- Set two medium-sized logs side by side in the middle of the hole
- Place newspapers, hay, or wood pieces in the hole for kindling.
- Light a match and carefully place it in the middle of the bonfire to start the kindling
- When the kindling has a strong flame, place another log across the top of the hole
- When the top log catches fire, your bonfire is good to go. Feed the fire regularly throughout the party. Be sure to douse it with water when the party ends.
Serve a smoldering beverage
Make your favorite punch and encase it with dry ice to create a spooky atmosphere. For how-to, watch the video.
Prepare for ghostly games
Teens will break into teams of three or four. Each team will have a roll of toilet paper, and choose one person to be the mummy. Each team has five or ten minutes (whichever you decide) to use the entire roll of toilet paper to wrap their mummy. The winners are the team with the fastest time and the most creative mummy. Prizes can be candy, popcorn balls or a round of applause.
Eat the Donut
Use tree limbs or a clothesline strung between two trees and hang donuts using string. Donuts should be as high as the average teen's chin. Choose teams of two, and tie them together at the waist. Each team tries to eat the donut without using their hands or arms. If a donut falls to the ground, the team is eliminated. The first team to eat the donut wins.
Find the Drummer
Choose one person to be the drummer. The drum can be a pot or hollow log, anything that resonates. Each player is blindfolded, and the drummer then chooses a spot away from the bonfire. The game begins when the drummer drums once. The blindfolded teens try to find the drummer. The drummer can make a sound every few minutes. The game continues until each teen has found the drummer. The drummer, if found too easily, may change location.