GTA 5 vs. Watch Dogs: 'There's space for more than one great game in this world' (Photos)

"Watch Dogs" is looking to be one of the top franchises in gaming, and Ubisoft's development team more than believes they have another great series on their hands.

In an exclusive interview with Examiner.com today, Jonathan Morin, who is the creative director on "Watch Dogs," talked about why gamers should be looking forward to "Watch Dogs" this coming holiday season.

"For the sake of every player out there, I like to believe that there is space for more than one great game in this world.

"But to answer your question more specifically, I would simply say that 'WATCH_DOGS' is created by a very talented group of people who desire nothing more than to create something new, fresh and relevant for today's players.

"Controlling an entire city and invading its population provides a completely different way of interacting with your surroundings and offers unprecedented dynamism.

"For us, it’s about creating a unique experience that feels so natural and immersive it’ll seem impossible to achieve. With 'WATCH_DOGS,' we want to push gaming forward in our own way," Morin said.

He said in order to achieve this goal, the development team has taken inspiration and focus points based off of the world we all live in today.

Morin talked about how they created a game straight from each developer's passions and identity.

Furthermore, he said when people, like the ones working on "Watch Dogs," follow their creativity, the result is something unique.

"We do play open world games and it surely influenced us in some way. But creating an experience is never about adding elements your neighbors have. It is all about delivering the fantasy and experience you are seeking.

"Every design decision should lean towards a clear direction elegantly. 'WATCH_DOGS' is a special game because it is the sum of every passion you can find in this team. It is our honest look at what we feel is both exciting and intriguing about today's world.

"And the reactions we get right now surely demonstrate that players want more out of their games. I believe they want something new they can relate to," Morin said.

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, Video Games Examiner

Steve Ruygrok has been in the journalism world since 2008. In addition to attending major events for the video games industry, he specializes in features, reviews and interviews. Subscribe for the latest feature he has to share regarding the video games industry. You can follow him on Twitter ...

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