Rockstar Games’ Aaron Garbut has disclosed new information regarding the development of Grand Theft Auto 5 and how some ideas for the game had to be left out. According to a report by AggressiveGaming from Jan. 3, many plans and ideas for GTA 5 were left out because of timing. Furthermore, Garbut also provides details about the creation and design of Los Santos.
In a recent interview with Edge, Aaron Garbut, art director at Rockstar Games, discussed how the company is constantly coming up with new ideas during development. Many of the ideas do get added to the game, but as development progresses and the release date nears, fewer ideas get added. Although some ideas and plans were left out from the final version of GTA 5, Garbut doesn’t feel that the game “fell short” in any way. Find Garbut’s full comment below:
As a group of people, we’re never short of ideas. There are always things that come up during development that you want to add. Often we do, but the closer you get to release, the less that happens. I don’t feel like the game fell short, but there is undoubtedly a huge volume of plans and ideas that we wanted to do to push it further.
Whether any of these missing ideas will make an appearance as GTA 5 DLC or potentially as GTA Online content isn’t known. Of course, GTA 6 is always a possibility.
While designing the city of Los Santos, which is based on Los Angeles, Garbut explains that he doesn’t want to “rebuild a city” as that would be less compelling for the development team to create and for the players to play in. If Los Santos was an exact replica of Los Angeles, Garbut feels that it would be less convincing. Find his full explanation below:
I’d never want to rebuild a city. I think that would be a lot less satisfying both for us to build and for the player to play. In a lot of ways, it would be less convincing, too. Only a relatively small subset of players ever get to know the real LA or New York. Most experience it through film and TV, or through short visits, and that’s a highly edited representation.