‘God of War: Ascension’ developer compares PS4 and PS3 graphics (Photos)

Mark Simon has provided a comparison between the graphics of the PS3 and the upcoming PS4. According to a report by Eurogamer on March 7, the lead game designer at Sony Computer Entertainment Santa Monica Studio (the company behind the upcoming “God of War: Ascension”) disclosed that the next-generation system will take off a lot of the limitations from the PS3 in terms of graphics. One of the main factors is that the PS4 has 16 times the amount of RAM memory when compared to its predecessor. You can check out some screens from “God of War: Ascension” in the slideshow at the top of this article and the comments from Mark Simon below (courtesy of Eurogamer):

Well, the hardware itself has 16 times the memory we had on the previous console. The hardware takes a lot of the shackles off in terms of visuals.

“God of War: Ascension” will be released exclusively for the PS3 console in the North American region on March 12. You can pre-order the title in the following link: “God of War: Ascension”

Sony Computer Entertainment officially announced the PS4 on Feb. 20. The next-generation video game system is slated to launch later this holiday season.

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Shui Ta has been infatuated with video games since he was five years old. He has been writing online for nearly three years, has written at least 700 articles (mostly on video games), and has accumulated over 550,000 page views.

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