Currently in development by Nine Dots Studio GoD Factory: Wingmen is a team based space shooter. Matches consist of two teams of up to 4 players. Players not only dogfight with each other but must also focus attacks on the enemy Carrier. Taking down the Carrier is the main objective. If you are curious about the game you can download a preview version of the game via their Kickstarter or vote for them on Greenlight.
Carriers have various components that can be taken out to hinder the enemy team and Carrier. The Carrier itself has 6 integrity points and taking don one of its components will take one of those integrity points. The main cannon fires every 3 minutes at your Carrier and takes off 1 integrity point every time it fires. Taking that down makes it take longer to fire. The ship has various other components like the hull, shield generator, ammo depot. There are also torrents defending these points.
Before hopping into a match you can customize your ship, the developers currently have over 1000 parts you can use, though not all of those are in the current preview build. Once you have are in a server you have the chance to choose 2 ships. Once in the match you pick which ship you want and launch from your Carrier. You can redock at any time to switch toyour ship. Ships that are docked will have their ammo refilled and will slowly gain their shield back.
Flight itself feels good. Depending on your ship your max speed will vary as will the amount of shield you have. You can setup a main weapon and up to 2 wing weapons. Additionally you will have access to abilities that can do anything from teleport you to refill your ammo. They can lock on to enemy ships and other targets. What really sets the game apart is boosting and maneuvering. Boosting allows you to zip across the map getting from one Carrier to the other is a snap. Maneuvers allow you to quickly turn in a different direction. Players have the option of a quick 90 degree horizontal turn, 180 degree vertical turn, as well as a small boost and brake. After performing a maneuver you can hold the button down to keep going that direction. This allows you to temporarily fly sideways or backwards. Maneuvers and boosting uses up your energy bar.
Overall the game is quite fun. Getting a group of friends to play together would be ideal as then you would likely have better luck coming up with a strategy. The developers plan to implement Razer Comms into the game for voice chat. The game is still an early build but the gameplay itself is solid. The UI itself is good, but there does need to be a better target designation. Teammates can pick a target on the enemy carrier to suggest their teammates attack it. There does seem to be an indicator when not looking at the Carrier but it gets tougher to see as you get closer.
If you are want to check the game out do it soon as the Kickstarter is over in just 4 days. The team still plans to release even if they do not get the funding but funding would help them a lot with development. What do you guys think? Will you be checking the game out? Sound off in the comments below.