After a record-setting show in Indianapolis this August with almost 120,000 turnstile attendance, Gen Con LLC is building huge plans for the next four years of Gen Con along with True Adventures, Ltd. Gen Con Indy 2012 is not only the 45th anniversary of North America¹s largest game convention, it will also be the 10th year of True Dungeon. Long-term planning together between the two companies has yielded an unprecedented four-year agreement. True Dungeon is slated to run at Gen Con Indy through 2015! In a strategic move, True Dungeon will, for the first time, be hosted entirely within the Indiana Convention Center, directly in the heart of Gen Con.
"Jeff Martin and the True Adventures, Ltd. team have consistently created some of the best gaming entertainment that Gen Con fans have ever seen," said Jeannette LeGault, director of event programming for Gen Con LLC. "Thousands of people are wowed every year; many have had to be turned away in the past, though. With this new agreement, True Dungeon will be in the expanded Indiana Convention Center with more space and more tickets available than ever before."
True Dungeon™ allows players to experience a role-playing game adventure within a life-size, walk through dungeon environment. True Dungeon’s goal is to transport you into another world for a few hours. There you will find out how well YOU stack up against the adventure. You will find out how well you respond to the challenges that are laid before you and experience classic gaming moments from your past. True Dungeon™ is created by True Adventures, Ltd., a Carbondale, Illinois-based company founded and led by CEO Jeff Martin.
“Gen Con Indy 2012 will be our 10th annual True Dungeon™ event, as well as Gen Con’s 45th anniversary, and I am incredibly excited about how our new location will help us celebrate these important milestones,” said Jeff Martin, CEO/Owner of True Adventures, Ltd. “True Dungeon will be an exciting celebration of Gen Con’s 45th anniversary as True Dungeon expands with an immersive story-scape area that players can enjoy before and after each two-hour adventure.”
“It will be possible for a group of gamers to spend an entire day immersed inside True Dungeon. They could arrive in the morning, speak with some NPCs for useful rumors, and then attempt to make magic items, gather information and obtain protective magic with a new event called “Truecraft,” noted Martin.
“After that, they could enjoy one of our famous two-hour adventures, and then they can sit down for a nice lunch. A little later they could take on the epic challenge of True Grind, and then they can enjoy a round of adult beverages as they boast of their incredible victory. Next, they could delve into a different two-hour adventure that would bring them back into the story-scape area at dinner time. A quick meal and more drinks could then be enjoyed – as well as another session of “Truecraft”. In short, gamers can spend the entire day immersed in True Dungeon’s fantasy setting.” said Martin. Washroom facilities will be available inside the event space.
For more information visit their website at www.truedungeon.com. For instant details, look for at http://www.facebook.com/truedungeon and at www.twitter.com/truedungeon
















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