GameStick Kickstarter is successfully funded at $647K

Kickstarter can potentially be a great platform for artists, inventors, programmers, designers, and writers to receive some funding on their dream projects. Some fail, and some do very very well.

The most recent success on Kickstarter was GameStick on February 1st 2013, a portable game console for the television that reached over 647% of their target goal, which equates to a total of $647,658 and 5,691 backers. An easy description of this product is from the Kickstarter campaign itself.

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The Kickstarter page by PlayJam states:

"It's tiny! So small in fact that GameStick fits inside it's own controller so you can take all your games with you to any TV you like, anywhere. Simply plug it into the HDMI slot, grab the controller and play away."

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Though it went through a couple of design changes, the basic concept that the GameStick fits inside its controller has stayed the same. After they reached their first stretch goal, they opened the colors up to both black and white. The $560,000 stretch goal opened up to a red controller and one additional color that is to be voted on their official Facebook page.

The GameStick has become one of the most successful technology Kickstarter campaigns to date.

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Anthony Johnson, CMO of PlayJam states in a press release:

“We are overwhelmed, excited, grateful, thrilled and everything in between. The campaign has been an incredible success with support from thousands of backers worldwide but this is just the beginning. The feedback from the Kickstarter community has been invaluable in shaping the final product and we will continue to seek input from those that supported us to ensure continued innovation ahead of a global retail launch.”

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If you missed out on this Kickstarter, you can still pre-order it on their official website. This is definitely a piece of technology worth paying attention to as more develops.

The GameStick costs $79 and is planned to be release April 2013.

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, Minneapolis Video Game Examiner

Julie has been writing online since 2007, and for Examiner since 2012. Her favorite video game genres are: RPGs, simulation, strategy, visual novels, and rhythm. She believes video games can be viewed as a form of art and are definitely not just for kids.

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