Gamescom, a gaming convention in Cologne, is the middle ground of gaming conventions. Being placed firmly in the middle between E3 and Tokyo Games Show, this little convention gets some leftovers from E3 and looks forward the future for TGS.
The unfortunate thing about being in-between these two juggernauts of gaming happenings is that many announcements get reused, like Sony’s support of indie developers or games were shown that were already known, but this year when the announcements did come they were pretty big, but not huge. The biggest that came out of the convention was the announcement of Sony’s Playstation 4 getting a release date, November 15 in the US and November 29 in the UK. This was big news for the convention because Sony announced theirs before Microsoft, and their Xbox One, with the release of their ship date.
Aside from Sony’s ship date reveal, nothing stratospheric happened. There was more footage shown of games like Assassin’s Creed: Black Flag and Watch Dogs. EA showed off more Battlefield 4 footage to wet gamers’ appetites and keep them talking about what they’re going to be buying for their shiny new boxes come this fall, but no other big game announcements the size of, let’s say the Kingdom Hearts 3 announcement at E3.
With one last convention to hit until the fall gaming season begins, there is still plenty to be shown off and revealed; Xbox One’s release date mostly. This fall gaming market is going to be vastly entertaining over the next couple months, due to the release of the consoles, but Gamescom only helped this excitement a wee bit. With TGS coming up in September, which will hopefully have huge news for the future of gaming, did Gamescom really add anything to the gaming convention landscape or is it merely a stop gap to keep people interested in what they already know about?