Games continue to get bigger and bigger in size, and that's no exception for open-world racers. Forza Horizon 2 will be lending an even bigger world for players to explore than the first one did.
Forza Horizon 2 launches this September, and it will be a world that depicts accurate reflections of the real-life locations themselves. Forza Horizon 2 Creative Director Ralph Fulton described the type of accuracy they wanted for the game as well as Forza Horizon 2's size.
"When we started building our world, we said, 'let's only have walls [and] walls where they exist in real-life.' Obviously, we exhaustively researched these places, so we know these things. By knocking away those walls and making sure the player can go anywhere he could in real-life [was important].
"We found [in Forza Horizon 2,] there's incredible freedom...to explore the world. The knock on effect was we now have a world that is three times as bigger than the original Horizon, in terms of its drivable play space. There's so much more room for you to explore, so much more room for us to [create[ things.
"It's really worth the player's while to go a bit off road, the path less trodden to see what you can find," Fulton said.
Accuracy can be an important element of a game, if that's what you're going for. The type of accuracy that Fulton is talking about with logical barriers will be something European players can appreciate more than others. The incorporation of more organic or natural barriers is smart because it will provide a feeling less like "you're not allowed to go there" and more like "I can't go there." There's certainly a difference and Forza Horizon 2 seems to be focused on the latter.
Open-worlds provide so much wonder for players and really heighten that sense of exploration. Whether you are finding a collectible or discovering a new side mission to drive in, Forza Horizon 2 really does seem to have a lot to offer players. Forza Horizon 2 launches on Sept. 30 for Xbox One and Xbox 360.