Among consumers and journalists alike in the gaming industry, there seems to be this perception that developers do not completely use a console's full capacity until years down the line, but the creative director of Forza 5 has a different way of looking at this.
Today, Dan Greenawalt talked about how developers usually end up using all of the console's power right from the start, but that in the end, the efficiency with which developers use the system is what ultimately allows them to push a console.
"So in many ways, we’re testing their OS, we’re testing their architecture every day, so it’s an incredible partnership. It’s funny, because I hear it a lot: ‘are you using the hardware?’
"The truth is, you always use 100% of the hardware. You just do, but it’s a question of whether or not you’re using it efficiently, and so that’s what happens over a course of years.
"Between Forza Motorsport 2 and then three and four, the game got incredibly technical. The hardware didn’t get any more powerful, but we got more at efficient at doing our math. We’re using 100% of this console, but obviously, we will become more efficient over the years," Greenawalt said.
The report from VG24/7 definitely brings up an interesting point that developers are always using the full capabilities of a system like the Xbox One, but that over time the uses and ways they iterate on the system evolve. The more time developers will have with the Xbox One, the more they will learn to use the system's strengths to its full ability.
Forza 5 will be one of the first games to breakthrough the wall of next-gen, and Turn 10 looks like they have an exceptional product on their hands. For all of our latest exclusives, previews, reviews and features, follow us on Twitter and like us on Facebook. Game On.