‘Final Fantasy XIV: A Realm Reborn’ developer talks PS3 graphics and controls (Photos)

Naoki Yoshida has issued a statement in regards to the challenges of developing the upcoming multiplatform title, “Final Fantasy XIV: A Realm Reborn,” for the Playstation 3. According to an interview from Nova Crystallis on Feb. 23, the director and producer at Square Enix revealed that they are having a hard time with the graphics for the console version due to the limited memory of the system. Furthermore, they also had to put a lot of effort in transferring the mouse and keyboard controls setup to the DualShock 3. You can check out some screens from the massively multiplayer online role-playing game in the slideshow at the top of this article and the comments from Naoki Yoshida below (courtesy of Nova Crystallis):

First is the graphics – we’re trying to make sure the quality is comparative to the Windows PC version. On the PS3 platform there is a limit in terms of memory and we don’t want to compromise the quality so that is definitely a challenge we are facing. The second part is the user interface. For the PC version we have the standard mouse and keyboard setup, but we want to make sure the gamepad mode is just as quick and easy to use, so that’s something we put a lot of effort into building.

“Final Fantasy XIV: A Realm Reborn” is currently being developed by Naoki Yoshida and the rest of his team at Square Enix Product Development Division 3. The video game will be released for the PC and Playstation 3 platforms in the North American region later this year. You can pre-order the title in the following link: “Final Fantasy XIV: A Realm Reborn”

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Shui Ta has been infatuated with video games since he was five years old. He has been writing online for nearly three years, has written at least 700 articles (mostly on video games), and has accumulated over 550,000 page views.

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