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Evolution calls Project Morpheus fantastic hardware, plus DRIVECLUB's mantra

Ready to drive?
Ready to drive?
Permission to use photo given by Sony Computer Entertainment

DRIVECLUB is inching itself closer and closer to launch with every week that passes by. It's been years in the making for Evolution Studios and the DRIVECLUB team, so Oct. 7 can't come fast enough, no pun-intended.

One thing we know for sure when it comes to DRIVECLUB is that the game will not be utilizing Project Morpheus, but that didn't stop the studio from expressing its interest in the device. DRIVECLUB Game Director Paul Rustchynsky illustrated how he feels about Sony's yet to be released VR set, Project Morpheus.

"Project Morpheus is a fantastic piece of hardware and it’s something that really excites me as a gamer. Evolution has a dedicated team who have been working on it from day one, so we have a keen eye on it – but it’s not something we’re looking at for DRIVECLUB just now," Rustchynsky said.

With what Evolution is working on at their studio for Project Morpheus, it would be interesting if it was a port of DRIVECLUB for the VR, but that's unlikely. Rustchynsky went on to talk about the team's mantra for DRIVECLUB's gameplay.

"I’ve always had the mantra: ‘gameplay, gameplay, gameplay’ and I love that we’ve designed a fundamental driving experience that is an incredibly rich balance of accessibility and depth that feels brilliant on both pad and wheel.

"It’s a racing game after all; making it exhilarating for everyone is what matters most to us and achieving that is absolutely what I’m most proud of," Rustchynsky said.

The snippets of gameplay we've gotten to check out from DRIVECLUB look very promising, and their mantra as mentioned above seems to be met well. How the final product ultimately turns out to be will be interesting to see. DRIVECLUB will launch on Oct. 7 exclusively for the PS4.

Thanks, Redbull!

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