One of the main reasons MMO RPGs have become so popular, aside from the social aspect, is their longevity. Blizzard's World of Warcraft has led the market for a decade now, and Square's Final Fantasy XI is still popular among fans. We recently sat down with ZeniMax Online Studios' Matt Firor, who acted as the director on the upcoming Elder Scrolls Online, to ask about this game's lifespan and how it may grow over time.
We are committed to creating content for the game – on regular intervals. Games like ESO tend to have very long lives, so we designed the geography of the game to make it easy to develop the “blank spots” on the map of Tamriel to make more and more of it explorable over time. Also we are shortly going to introduce our Adventure Zones to the world, which are high-level, end game PvE content that has content for small and large groups. We will be adding more Adventure Zones over time as well.
It's still too early to know what these expansions will entail, but it's good to know that ZeniMax and Bethesda have already given some thought to how they can keep Elder Scrolls Online alive for years to come. It also seems that fans won't have to wait too long before additional content becomes available. This is especially good for those who may have reached the level cap early. Fans can explore this world for themselves when it launches for PC and Mac on April 4th. PS4 and Xbox One owners can look forward to a June release date.