Eidos Montreal, the developers behind the well-received "Deus Ex: Human Revolution," have run into a wall of fan resistance with their reboot of the popular "Thief" franchise, but producer Joe Khoury assured OXM Friday fans won't have to worry.
"I think hopefully, our greatest sense of satisfaction will be when the game's released and that's where we'll overcome fan resistance," he said. "I think there are a lot of optimistically curious people just as there are some fans who don't know the full extent of what we're doing, so for sure they're basing their impressions on the little information that they have, and that's concerning for them."
Khoury went on to say the studio hasn't fully unveiled all of the game's features yet. In an age when players know almost every nook and cranny of a game before it's even released, Khoury wants players to have a few surprises when they open the game and stick it in their PC or console next year. One of those surprises revealed already is the implementation of an "Assassin's Creed" style traversal system. It wasn't exactly met with praise, but Khoury said players will appreciate the curveballs Eidos Montreal is tossing.
"When I read a lot of the comments I can see where they're coming from, and I can guarantee that part of that is just 'wait and see, judge for yourself'," Khoury said. "Hopefully it'll be good. We're fairly confident, but then art is very delicate to judge -- it's an opinion."