With SEGA’s recent announcement of Sonic the Hedgehog 4 to hit XBLA/PSN/WiiWare and one other unannounced platform in episodic fashion later this year, many Sonic fans have been hyping themselves up for what seems to be Sonic’s glorious return. Just because the game is back to the series’ 2D roots, however, does not necessarily mean the game will be good. Presented is a list of factors that can potentially spell demise for Sonic the Hedgehog 4, in no particular order.
Whether it’s a group of friends or a werehog transformation, for whatever reason SEGA absolutely loves to give Sonic some kind of gimmick when he stars in a new game. The latest was a sword in Sonic and the Black Knight, and it didn’t work well at all. Everyone who’s anticipating Sonic the Hedgehog 4 is likely hoping SEGA doesn’t throw some crazy new gimmick into the game. Members on the NeoGAF forums have dissected the initial trailer for Sonic’s latest console outing, and have found an interesting sequence shown in the image to the left: Sonic is using a zip line to cross some sort of chasm. Why does Sonic even need a zip line, though? In theory, Sonic should be able to get an excellent running start and leap over almost any chasm. This brings another type of speculation: if zip lines are a common occurrence in Episode I, then what other types of gimmicks will there be? There’s a chance that SEGA will have a new one for each episode – maybe in one episode Sonic will step in concrete so he can’t run fast anymore.
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